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Jordan Mechner (born June 4, 1964)〔Mechner, J.: ("Blog 4 June 1989" ), ''Jordan Mechner's website''〕 is an American video game designer, author, screenwriter, and filmmaker, best known for creating the ''Prince of Persia'' video game franchise and the 8-bit game ''Karateka''. == Life and early career == Mechner was born in New York City. He is of Jewish descent.〔http://25fps.cz/2012/the-last-express/〕〔http://laist.com/2006/01/30/laist_interview_jordan_mechner.php〕 He attended Yale University in the 1980s.〔https://boingboing.net/2014/10/30/how-prince-of-persias-famous.html〕 While at Yale, Mechner wrote several Apple II games that he submitted for publication, but which were rejected. ''Asteroid Blaster'', an ''Asteroids'' clone, was submitted to Hayden Software and ''Deathbounce'', an abstract arcade game, to Brøderbund. He then spent two years at Yale writing his first published game, ''Karateka'' (1984), which went to number one on the Billboard software chart. His second game, ''Prince of Persia'', was released in 1989 after over four years of work. He wrote both games in 6502 assembly language for the Apple II, though that system was in decline through the late 1980s and little new software was released by 1989. Initially ''Prince of Persia'' sold poorly, but as it was ported to other systems sales increased. Eventually it was adapted for nearly every computer and console platform. Mechner designed and directed the first sequel, ''Prince of Persia 2: The Shadow and the Flame'' , released in 1993. By then, he was focused on game design and story mechanics and was no longer programming. Mechner founded independent developer Smoking Car Productions in 1993, where he led the production of the CD-ROM adventure game ''The Last Express''. Smoking Car grew to sixty people,〔http://jordanmechner.com/last-express/〕 a huge game development team for the mid-1990s, and the game took longer to finish than anticipated. When finally released in 1997, it was positively reviewed but sold poorly. The Last Express was re-released in 2012 by French publisher DotEmu for mobile and other platforms. Mechner's first four games were all published by Brøderbund. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Jordan Mechner」の詳細全文を読む スポンサード リンク
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